MultiVersus may be saying "That's all folks!" one last time at the end of May, but that doesn't mean it's going down without a fight. In fact, [[link]] it may have just used its dying breath to actually rally a small group of players to come to its defence with its fifth and final season implementing some major improvements.
As spotted by , players have been calling attention to the patch Player First Games dropped earlier this week—introducing final characters Aquaman and Lola Bunny, as well as balancing a bunch of the roster.
>full version of game drops>it’s slow, floaty and buggy>players are upset>announce the game is ending>drop a trailer for its final season>it finally looks fast, polished and fun>it even [[link]] has Lola Bunny>refuse to elaborateWHAT IS GOING ON https://t.co/osNk1BJvpL
But if you'll allow me to be cynical for a moment, I don't think launching with these changes last year would've altered the trajectory MultiVersus has ultimately taken. The game feels like a series of bizarre decisions—whether they come from Player First Games, Warner Bros. or a mixture of both.
From pumping an absurd amount of money into competitive play straight out the gate while still milling around claiming "it's just an open beta," to then using that excuse to take the entire thing offline for a year before rereleasing with even more live service nonsense than before, what should have been a good game has ended up bogged down in a whole lot of bullshit.
For the record, I think it's a real shame. Player First seemed to be doing its darndest to put out a good-ass platform fighter, but two attempts and three years hasn't quite been able to cut it. Despite the hashtag campaign and some eagerly optimistic fans, SteamDB shows the game is still barely managing to scrape 2,000 players on PC after a small uptick in concurrents. That doesn't factor in for other consoles, mind, but compared to fellow platform Brawhalla which is comfortably pulling in over 10,000 players most days, and it's at least some sort of comparison.
At the very least, I hope Player First feels supported and seen by fans as it preps to pull the plug. MultiVersus is set to shut down on May 30 at 9am PT / 12pm ET / 5pm GMT.