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Dragon Age director says BioWare learned an important lesson from the disaster that was Anthem_ 'Kno

Published: December 08, 2025 Reading Time: Approx. 8 mins

was kind of baffling right from the start. Why would BioWare, a studio built almost exclusively on popular singleplayer RPGs—Baldur's Gate, Neverwinter Nights, KOTOR, Mass Effect, Dragon Age, let us not forget Jade Empire—suddenly dive into a multiplayer-focused looter shooter? It was weird, and the outcome, if not inevitable, was at least not entirely surprising: We called it "deeply flawed and frequently frustrating" in our , and just two years after it [[link]] launched in 2019, BioWare pulled the plug, officially .

There's an old adage that says you learn more from failure than success, and that may be the one upside to Anthem's big bomb. In a new Edge magazine feature on BioWare's upcoming , creative director John Epler said the studio's experience with Anthem taught it a tough but important lesson: Stick to what you know.

"We’re a studio that has always been built around digging deep on storytelling and roleplaying," Epler said. "I’m proud of a lot of things on Anthem—I was on that project for a year and a half. But at the end of the day we were building a game focused on something we were not necessarily as proficient at.

"For me and for the team, the biggest lesson was to know what you’re good at and then [[link]] double down on it. Don’t spread yourselves too thin. Don’t try to do a bunch of different things you don’t have the expertise to do. A lot of the people on this team came here to build a story-focused, singleplayer RPG."

"We tried a bunch of different ideas early on," Epler said. "But the form The Veilguard has taken is, in a lot of ways, the form that we were always pushing towards. We were just trying different ways to get there. There was that moment where we really settled on, 'This is a singleplayer, story-focused RPG—and that’s all it needs to be.'"

Dragon Age: The Veilguard doesn't have a release date yet, but we expect it to be out later this year—possibly in time for the 10th anniversary of Dragon Age: Inquisition, which arrived on .

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